Version 1.1 Update
Space Samurais » Devlog
Minor fixes to the game including:
- corrected few typos where I wrote skill instead of talent. The original draft had skill but I changed that to talent and overlooked few places where I did not make the change.
- I fixed the logic issue for success vs failure in rolls relating to point movement for LIGHT and DARK stats. Now, it should make more sense.
I want to express gratitude to those who has provided great feedback!
Cheers,
Root
Files
space samurai v1.1.pdf 50 kB
Jan 05, 2022
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Space Samurais
Light vs. Dark inner conflict Honey Heist style
Status | Released |
Category | Physical game |
Author | Root | Dice Stew |
Genre | Role Playing |
Tags | force, honey-heist, rules-light, Sci-fi, scifi, star-wars, Tabletop, Tabletop role-playing game |
Languages | English |
Accessibility | High-contrast |
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